Simulated golf game



Nov. 29, i949 w. Icz. RoBxNsoN ET AL 2,489,675

SIMULATED GOLF GAME Filed June 10. 1946 3 Shecs-Sheet l wlnnunnlluum NOV 29, 1949 w. C. ROBINSON ET AL.

SIMULATED GOLF GAME 3 Sheets-Sheet 2 Filed June lO, 1946 @@@aeeeaeeaa N0V- 29, i949 w. c. ROBINSON ET AL 2,489,675

S IMULATED GOLF GAME Filed June 10, 1946 3 Sheets-Sheet 5 Summa,

Patented Nov. 29, 1949 y1J-miren g s PATENT GOLFGAME William v C. Robinson, Colun'ibus, "hio; and *Richari Livingston,LSeattle,'Wash.,#assignorsfoi 'one-third "to said Robinson, :one-third :to :said Livingstom'and one-thrdito T.BlainHolluway Columbus, Ohio Application :June 1.0, 1946,' Seial "N0. 6752786 5Claims. "l ."Iliis invention .relates to a game, and more rpenticularly :to a game simulating the outdoor ,game of golf.

lIndoor golf games and Aemparatus used "fior playing 'the games .are Well known in the art v,andare usually characterize'd'by certain undesirahle features. For example, in lthe 4playing .o'f any vof these lgames .it is `imposs'iiile to follow lthe rules .o`f theoutdoorgame ofzgolf due .to the limitations of the in'door game. In other instances A,the regular .outdoorgol rules `are generally .followed vbut the ,playing of the ,games depends almost Whllyon.chance rather thanskill and judgment,.most of .the r,games .of .this `type lrequiring-the use of dice, spinnerssetc. v

An important object of .the Ipresent invention ...is ,to provide Aa jgameapparatus with Which the outdoor game of golf .may -Abe .closely .simulated .as tofrules,fthe`theor.etical selectionkofclubs or y 'the `playing of theba1l under diferent conditions,vetc.

A further abject is 4toprovide an indoor lgolf Ygame apparatus `wherein .each ,player drives a ball with alminiature cliibfthussimulating 4the conventional game .of golf, and wherein Veach driveis'toward a-selected opening to determine the placing of a` game piece onlthepplayingboard which represents an outd0ongolf'c0urse.

A ^further object is 'to provide such a game apparatus 'wherein after each successive shota .30

player:willtheoretically select aplaying club in ,accordance with 'the position of iliis gamepiece, 'an'dvvill *then -`drivetlfi'eball 'in'an eiiortito sink "itfin a given hole `or pocket Whichis relatedto a board Aof 'rules to -"determine "further movement 35 of the game'piece in accordance lWith-the Yclub which has been 'theoretically'used 'A further objectisto 'provide afgamewhich requires the development of "skill on "the lperrt ACif 'a Lplayer in order'to Vdrive I'the 'ball into an' openingcorresponding Yto afgo'o'ddrive as designated bytheboard-of rules.

*A I`further Objectis to provide Asuch -'a game lfapparatus whereinl the driving t-of the ball takes place over the "boardrepresenting thefgolfi course and on which the game pieceof'eachplayer is placed, whereby' these game-pieces: constitute vobstacles on the playing board which the player must avoid inly drivinghis ball across the'playing board.

A further object is to provide an iindoor golf game-apparatus through the'useof-whichnovices may'develop substantial knowledgeofithe playing rules fof *the game, and through Lwhich Lsuch players may L develop 'judgment l a's Lto the `telec- 10 game,

f Figure 2 is -a-vei-tical fsectionalwiew ftaken sub- Lstan-tiallyon lineZ- vof Figure il,

-igure isfahorizontal secticnaliviewtaken on l i zlinee-#3 ofvFigure 2, f

Figure ^4 1s fan' enlarged plan View showing ithe golf'coursefdepicted Von-theplayingilcoard,

LFigure "5 Iis an `*enlargedfragmentary sectional view 'of-'one *endfof the 'game board adjacent ithe cover, Y 1

20 Figure G'is r`an enlarged "ragmentarysectional 'view online`66of 'Figuref' "Figurel is *ag-centralilongituiiinal'sectionarview `through 'a 'club 'adapted 4fofr 'the playing 'of Qthe -game, 'parts being -shovvnin elevation rand parts '.beingbrokenaway,

Figure '8 is .an enlarged "fragmentary sectional view through a portionvof'the "club,

`Figure9s a side elevation of 'gone of V'thegarne pieces, and,

FigureIO is aplan view'ofthesame. 'Refferi'ng'to Egures 1;2 and, thegnumerall designates V,a `rectangular 'boXllike .structure of substantial Tarea an'd relatively shallow 'in deptli, the :top ,T22 of which `constitutes the ygaineboal. Vp'roperor'iplrayingriield. VTheStructureZI iirther comprises Virontrandrear Walls `23.\,an`d .2`4`side '.WallsZ 5 andi-6 anda ,lopttorn yWall Q21. Whenv the .game ..is,not infuse, ther apparatusfmayjbeclosed .b y acover 22 xhav-ing :angesivZ adapted to `ex.- tend zover the .side-walls 23,,25 (and .5256, the .top 28 obviously extending over and covering the game board 2:2 .The rules i for fthe playing of :the game i arepri-nted, insideftheicoier 1 21S Land :be

45 .r.efer1'.ed atolater. .The .top flange 1219 as viewed =inFigurel:isiprovidedwithfa studneeligageable ibyashook t :tollock f the noveliniclosed ipcsition :when .'thegamezisnotxin use. Anaangleabriaceixis connected between-the '.cnverandzthe boxl :to

.50 supporti-the cover @approximately in #the :vertical position iwhichit mccupiesmhen ithegamesis ibein-g played. Referring fto Figure 4, which iis :an #enlarged plan sviewftf ithe= gameiboa'rd iit will be noted y 56 fthat the #game yhoard *has :printed for Letherwise applied thereon a representation of an eighteen hole golf course. The various holes are laid out in the same manner as an ordinary outdoor golf course and the eld is shown as having thereon such natural hazards and obstacles as lakes 33, trees 34 and streams 35. In addition, ,the various holes have associated therewiththe vusual, articial obstacles and hazards such as bunkers and sand traps generally designated by the numeral 36.

As previously stated, the game board is preferably laid off to represent an eighteen` hole golf course, and the tees, each of which is indicated by the numeral 3l, bear the consecutive numbers from I to I8 to correspond with the holes with which they are respectively associated. Adjacent each of the tees is printed a small rectangle 38 bearing a number indicating the theoretical number of yards from the tee to the corresponding hole, together with an indication of what is theoretically par for such hole. Each green is indicated by the numeral 39 and each bears a representation of a flag 4 bearing the number of the corresponding hole.

Each fairway is generally designated by the numeral 4I and on the right side of each fairway is printed a series of numbers 42 indicating the progressively increasing distances from the tee to the corresponding hole. On the opposite side of each fairway is printed a series of numbers 43 indicating progressively increasing distances from the hole toward the tee, this being done to facilitate determining the distance from any players game piece to the hole after the drive has been made from the corresponding tee, as will become apparent. The numbers 42 and 43 preferably are placed adjacent arcuate broken lines 44 which are concave toward the associated tee for convenience in reading the numbers. Intermediate the arcuate lines 44 are printed short dash lines 45, each adjacent pair representing a distance of ve yards. The short lines 45 are preferably printed in as nearly a continuous line as possible from each tee to its associated green, thus serving to visually associate each tee with its corresponding green. It will be noted that the various bunkers and hazards lie in or to one side of each fairway line determined by the printing of the short lines 45 leading to each hole.

Referring to Figures 2, 3 and 5, it will be noted that a lever 46 is arranged within the box 2| and is preferably bent intermediate its ends as shown in Figure 2 to permit it to partake of its desired movement to be described while still permitting the use of a relatively shallow box 2I. The lever is fulcrumed on a knife edge 4'I engageable in a notch 48 in the lever and to each side of the fulcrum, the lever is arranged between a pair of vertical guides 49 which may extend between the top 22 and bottom 21. These guides obviously predetermine the path of swinging movement of the lever.

The end of the lever adjacent the forward wall 23 of the box is provided with an upstanding pin 50 extending through an opening 5| in the top 22 and through an opening 52 in a block 53. The upper end of the pin 50 carries a tee 54 on which is placed a small marble or similar ball 55 to be driven in a manner to be described.

The opposite end of the lever 46 is connected to a bar 56 (Figures 2, 3 and 5) and suitable braces 51 may be connected between the lever 46 and bar 56 to hold these elements rigid with respect to each other. The bar 56 carries a plurality of upstanding pins 58 and the board 22 is provided with a corresponding number of openings 59 through which the pins 58 extend. Each pin 58 carries a head 60 (Figure 5) at its upper end and each of these heads is centered within one of the openings 58 to be easily vertically movable therethrough. A tapered plate 6|' is secured against the upper face of the board 22 and has its thicker edge arranged adjacent the right hand end of the board 22 as viewed in Figure 2. The cover 28 is hinged to the box 2| as at 62 and this hinge may be connected to the block 5| as well as to the body of the box' 2 I. The block 6I is provided with a plurality of openings 63 each corresponding in size and arranged in alignment with one of the openings 59.

It will be obvious that each head 65 (Figure 5) is movable through one of the openings 59, 63 and is normally arranged below the top surface of the block 6|, thus forming a pocket into which the ball 55, when driven as will be described, is adapted to drop. The ball 55 is driven from the tee 54 toward any selected opening 63 and if it misses one of these openings or passes between the openings of an adjacent pair it will strike against the cover or back 28 and roll down the upper inclined surface of the block 6 I. In order to guide the ball into one of the openings, the upper surface of the block 6| is provided with grooves 84 arranged in pairs converging toward the board 28 and diverging at their forward ends so that each groove communicates with one of the openings 63. Twenty openings 63 are preferably employed and these openings are numbered from I to 20 as shown in Figure 1. It will be obvious that when a ball is arranged in one of the openings 63 it will be supported on the head 68 therein and may be returned to play by depressing the tee 54 to swing the lever 46 and thus cause the head 60 on which the ball rests to be moved upwardly to eject the ball. In the playing of the game the rear end of the board, that is, the right hand side as viewed in Figure 2, may be very slightly elevated so that the ball will return to the player by rolling by gravity toward the forward end of the board.

As is well known, the outdoor game of golf is .played by first teeing oi the ball and then employing a wood driver for driving the ball down the fairway toward the hole. The particular club employed for the next shot depends upon the point to which the ball is driven, the wood brassie being employed if the ball is on the fairway a substantial distance from the hole, a No. 7 iron or pitcher being employed if the ball is in a trap, etc. When the ball is on the green a putter is employed for holding out, as is well known. The selection of the proper club is a matter left for the judgment of the individual player. The present game simulates the outdoor game of golf by permitting the player to theoretically Vselect the proper club to use under particular conditions, the driver being theoretically used from each tee on the playing board and a game piece being employed for each player and placed in position on the board corresponding to the results of each drive.

For example, when the result of the first drive is known, a player may place a game piece 65 (Figures 9 and 10) in a position on the playing board corresponding to results of the drive as will be further explained later. Each game piece may have a flat bottom 56 to adapt it 'to rest in a given position on the board and is preferably provided with a pitted surface 61 to simulate a golf ball. The top of each game piece may be msg-we suitably numbered 4as at 68` or' provided with any other indicia to identify a 'particular player.

The game :piece referred to having been placed in a position corresponding to the drive, the player will then theoretical ly select the proper club to be used for the next play. 1n order to simulate the usual game oi golf and in order to provide for the determining of denite results from eac'h drive, the inside of the cover 2T8 is provided with rules generally indicated inFigure These rules are laid o'i in columns, preferably ten in number, column No. '1 indicating the wood driver, column No. 2 indicating the Wood brassie, and columns' Nos. 3 to 10 inclusive successively indicating irons Nos. 2 to 9 inclusive. Each column :bears twenty numbers corresponding tothe 'twenty openings '53, and each number vis 4followed by an indication of the result of aparticular shot.

1t will "become apparent that a player Yhaving inheated which club he wiil use,may'se1e ct one of the openings 63 into Whichto drive "the ball, and

this 'number ordinarily will be the number under the haine 'of rthe club being 'theoretically used which will give the best results. These results are 'established arbitr"arly and an e'ibelleh't and interesting game may be played by following the rules s'et forth below, 'ten columns lof rules being 'given 'on the 'following pages corresponding 'to the rules as they are preferably printed on "the inside of the cover 28 so as t'o be always visible totheplayr. The Vfollowing pages 'obviously are only illustrative, and as indicated, 'any arbitrary set of rules may be followed:

No. 1 Wood- Driver TNO. vv1---l.=er"fectdrive 250 yds. "straight (see exceptions).

No. 2-Dubbed drive 50 yds. to extreme right in fairway.

No. S- Good drive 225 yds. straight (see exceptions).

No. 4- -Bal1 topped 80 yds. straight into lthe rough.

No. 5-Lowslice 10'0 yds. slice oi fairway.

No. -lGood drive 200 yds. straight '(see exceptions).

No. l-Under :the ball y125 yds. to the le'ft off fairway.

No. 8-Good drive 225 yds. straight (see excepztions) No. 9-Low hook 110 yds. off fairway.

No l-'Dubbed drive '25 Iyds. Hook dif fairway.

No. 1 1-Good drive 240 yds. 'straight '(s'ee eX- ceptions).

No. i12-'Perfect drive 250 No. :1S-Slice drive 225 yds. oi'fairway.

No. 14-Perfect drive 250 lyds. 'Straight I(se '6X- ceptions).

Nd i-'Under way.

No. '1G-'Good drive ceptions).

No. ll-Good drive tQnS):

No. 'iii-Poor drive 180 yds. hookoff fairway.

`No. 'r9-Good drive '225 yds. "straight '(see xceptions).

No. ZO-Perfec'tdrive 250 ydsstraght (see eX- Ce'pto'ns) Exceptions- On par 3 Nos. 1 and '20. Onipar 3'holes take2putt's'for Nosjm i'aand'ifi. 'With Nos.3,"6, a, 1e andi? balls lands in hazard or any hazard onthegfair- Way with "comparable distante.

yds. straight (see x- 230 yus. sight'slice (sse 'exheiss faire 1 putt v"for s No. Woodwrasse lNo. .11h-Perfect drive i235 yds. straight .(see eilceptions).

lNo. 2i-Slice 20'() yds. off fairway.

No. 3-Hook 190 yds. 01T fairway.

No. 5-Low slice 115 yds. of! Itairway.l

No. (if-#Good shot 200 zyds. slight slice (soe 'exceptions)..

No. '1 -Good shotY225fy-ds. fstrai'g-ht (see exceptions).

No. Mood shot 200 yds. straight "(see "excepitio'n's).

No. 9--Under ball 90 yds. slice-'off fairway No. Ill- Good shot 225 'straight '(see "e'xceptions).

No. 12-Perfect shot 285 yds. straight ('se'e eX ceptions).

"No i3-'Good 'shot L2:25 yds. straight (see eX- ceptions).

No. lil-'Topped the ball '75 yds. straight.

No. 16-Low hook -125 yds. `off fairway.

No. l'l-Under ball A1 1'5 fyds. straight.

No. l-Good shot 2'00 yds. straight (see ex@- ceptions) No. `19-'Poor shot 165 yds..slice off fairway.

No. 1Z0-Perfect shot 235 yds. straight `(see Sexceptions). Exceptions- 1f .green fshot -take 1 .putt for lNos.

.1 and v20. If lgreen shot 'take `2, putts for Nos. *4

and 12. On Nos-6 and -1'51ball lands iin )hazard if shown. Nos. 7, 8, 10, 13 and 18 on the green if green shot.

No. v4r2 Iron yand Midiro'n No. 1-Perfect shot .-180 yds. straight "(see ex ceptions).

No. Z-Fair shot V155 yds. straight (.see exceptions).

No. 3-Under ball 80 yds. slice off fairway.

No. 4Perfect fshot 175 yds. straight `(see exh ceptions).

No. G-Fair shot 150 yds. straight.

No. -Perfect 180 yds. straight (see exceptions).

No. v-10--Goodsho`t 1175 yds. 'slice V(se'eexceptions) No. ll-Good shot 180 yds. hook (see exceptions).

'No t'LLL-Under 'b'a'll 100 yds. straight.

No. 13--Perfect shot 170 yds. straight (see'exceptions).

No. llit-#Under ball yds. hook "off fairway.

No. l-Fair shot yds. straight.

No. AAIii-Poor"shot "160 yds. hook 'off fairway.

No. "1T-Perfect "shot 175 yds. straight (s'ee `exceptions).

No.11'8 '.Topped'ballBOyds. hook o'fairway.

No. '1Q-Good shot '-170 yds. straight (see exceptions) No. "20-Good shot 160 yds. straight (see exceptions).

ceptions.-'On green shots take .-1 .pu-tt lfor Nos. v1, V8 and 17. On green shots v.ta`.lze2 Aputts for Nos. 113, 19 .and "20. vWith -Nos. .10 and -11 .gre'en shotballllands`inhazard if shown or any `vhazard onthe fairway with comparable distance.,

No. l-Perfect shot 170 yds. straight (on green if distance matches).

No. 2-Good shot 160 yds. straight (on green if distance matches).

No. B-Under ball 80 yds. slice oi fairway.

No. 4-Good shot 155 yds. straight (on green if distance matches).

No. 5-Poor shot 155 yds. slice off fairway.

No. -Perfect shot 170 yds. straight (on the green if distance matches).

No. 'l-Topped ball 50 yds. straight.

No.v 8-Topped Iball 65 yds. hook off fairway.

No. 9-Perfect shot 170 yds. straight (on green if distance matches).

No. 1-0Poor shot 150 yds. slice (if green shot,

ball lands in hazard).

No. 11-Poor shot 155 yds. hook (if green shot ball lands in hazard).

No. 12-Unde1' ball 100 yds. straight.

No. 13-Good shot 160 yds. straight (on green if distance matches).

No. lll-Under ball 90 yds. hook off fairway.

No. l-Good shot 150 yds. straight (on green if distance matches).

No. lfi-Poor shot hook 165 yds.

No. l'l-Good shot 150 yds. straight.

No. 18-Poor shot into rst sand trap.

No. 19-Good shot 155 yds. straight.

No. 20-Perfect shot 170 yds. straight (on green if distance matches).

Exceptions-On par 3 holes take 1 putt for Nos. 1, 9 and 20. On par 3 holes take 2 putts for Nos. 2, 4, 6, 13 and 15. On green shots take 1 putt for Nos. 1, 9 and 20. On green shots take 2 putts for Nos. 2, 4, 6, 13 and 15.

No. 4 Iron-Midmashie No. l-Perfect shot 160 tions).

No. Z-Poor shot 155 yds. slice (ball in first hazard if shown) No. 3*Poor shot 140 yds. slice 01T fairway.

No. L.li-Good shot 145 yds. straight (see exceptions).

No. -Under ball 125 yds. straight.

No. -Under ball 100 yds. straight.

No. 'Perfect shot 160 yds. straight (see exceptions).

No. 8-Good shot 155 yds. straight (see eXceptions).

No. 9Topped ball 60 yds. hook off fairway.

No. 1-Good shot 145 yds. straight (see exceptions).

No. ll-Good shot 155 yds. straight (see exceptions).

No. 12--Poor shot 155 yds. hook off fairway.

No. 11i-Good shot 150 yds. straight (see exceptions).

No. lll-Poor shot 145 yds. hook ofi' fairway.

No. -Perfect shot 160 yds, straight (see exceptions).

No. lf3-Under ball 100 yds. slice olf fairway.

No. 17-Under ball 100 yds. hook off fairway.

No. lf3-Topped ball 50 yds. straight.

No. 12B-Good shoot 150 yds. straight (see exceptions).

No. --Perfect shot 160 yds. straight (see exceptions). Eceptzons.-On green shots take 1 putt for Nos. 1, 'land 20. On green shots take 2 putts for Nos. 8, 11, 15 and 19. On Nos. 4, 10 and 13 on green if green shots.

yds. straight (see excep- No. 5 Iron-Mashie No. l-Perfect shot 150 yds. straight (see exceptions).

No. 2-Poor shot 140 yds. hook (see exceptions).

No. S-Good shot 140 yds. straight (on green if distance matches).

No. 4-Poor shot 130 yds. hook off fairway.

No. S-Under ball yds. straight.

No. G Topped ball 75 yds. hook olf fairway.

No. 'I-Perfect shot 150 yds. straight (see exceptions).

No. 8 Good shot 145 yds. straight (see exceptions).

No. Q-Under ball 'I5 yds. hook off fairway.

No. l-Good shot 135 yds. straight (on green if distance matches).

No. ll-Poor shot 140 yds. slice (see exceptions).

No. 12-Good shot 145 yds. straight (on green if distance matches).

No. 13-Poor shot 135 yds. slice olf fairway.

No. 14-Good shot 135 yds. straight (on green if distance matches).

N0. 15--Perfect shot 150 yds. straight (see eX- ceptions).

No. l-Under ball 75 yds. slice off fairway.

No. l'-Good shot 140 yds. straight (on green if distance matches).

No. 19-Under ball 75 yds. straight.

No. Ztl- Perfect shot 150 yds, straight (see eX- ceptions).

Exceptions-On green shots take l putt for Nos. 1 and 20. On green shots take 2 putts for Nos. 7 and 15. With Nos. 2, 8 and 11 ball lands in hazard if shown.

No. 6 Iron-Mashie niblc No. 1-Perfect shot 135 yds. straight (see exceptions).

No. 2-Low grounder 130 yds. straight (in trap if shown).

No. 3-Good shot 125 yds. straight (on green if distance matches).

No. 4-Under ball 50 yds. straight.

No. --Good shot yds. straight (on green if distance matches).

No. -Perfect shot 135 yds. straight (see exceptions).

No. 7-Good shot 130 yds. straight (on green if distance matches).

No. 8-Poor shot 130 yds. hook oi fairway.

No. Q-Good shot yds. straight (on green if distance matches).

No. lik-Good shot 115 yds. straight (on green if distance matches).

No. ll-Topped ball 75 yds. straight.

No. l2-Good shot 130 yds. straight (on green if distance matches).

No. 13-Low grounder 125 yds. slice (in trap if shown).

No. 14-Perfect shot 135 yds. straight (see exceptions).

No. 15-Poor shot 125 yds. slice off fairway.

No. 16--Good shot 125 yds. straight (see eX- ceptions).

No. l-Under ball '75 yds. straight.

No. 18-Good shot 120 yds. straight (on green if distance matches).

No. 19-Under ball 100 yds. straight.

No. ZO-Perfect shot yds. straight (see eX- ceptions). Exceptions-On green shots take 1 putt for 75 Nos. 1 and 20. On green shots take 2 putts for Nos. 6, 14 and 16. With Nos. 8, 13 and 15 ball lands in hazard if shown.

No. 7 Iron-Pitcher (short green vshots up to .110 yds.)

No. l-Perfect shot 2 :feet `from the holetake 1 putt.

No. Z-Ball lands over green (see exceptions).

No. 3--Ball lands .into hazard to left -of fgleen (see exceptions).

No. 4-Perfect shot holed out.

No. 5-Ball lands shortuse more.

No. -Perfect shot-3 feet from the hole.

No. 7Ball lands into hazard to the right of green (see exceptions).

No. 8Perfect shot 1 foot from the holetake 1 putt.

No. 9--Ball lands to the far side of the `green use putter.

No. 1-0-Ball lands short but on the front of greenuse putter.

No. '1l-Perfect shot 3 feet from the jhole-take r1 putt.

No. 12-.Perfect shot 2 feet from Athe holetake l putt.

No. l-Ball lands on green vhole hightake 2 putts.

No. lil-Ball 'is ishort--in hazard if shown in front kof green A(see exceptions).

No. 1v5-Topped ball but rolls to the front edge of green.

No. l-Perfect shot 2 feet from holetake 1 putt.

No. 1'1-Bal1 lands over green into hazard (see exceptions).

No.18-Perfect shot 1 foot from 'holetake 1 putt.

N0. 19-Good shot '5 feet from holetake 2 putts.

No. 12S- Perfect shot holed out if within 25 yards of green, otherwise take '2 putts 'to complete score. .Exceptions- On Nos. 2, 3, 7, 14 and 17 if no hazard is shown, use No.7 again.

No. v8 Iron-Nzblic (all trap shots) No. l-Perfect out (see exceptions).

No. 2-Perfect out.

No. B-Dubbed first shot out on the second.

No. 4ll--Perfect out on the fairwaytrap '(if green shot, ball goes in hazard).

No. '5-Du'bbed 1 take 2 shots to get out.

No. G-Perfect out (see exceptions).

No. 7-Perfect out (see exceptions).

No. 8-Dubbed one take 2 shots to .get out of fairway trap (same as No. 4v).

No. Q--Perfect out (see exceptions).

No. 1'0-Ball buried take two shots to get Aout.

No. ll-Perfect out (see exceptions).

No. 12-1-Ioled .out (if green shot otherwise perfect out).

13-Perfect out (see exceptions). 14-'Missed ball take '2 shots lto ,get out. l-Dubbed one take 2 shots to get out. l'-Perfect out (see exceptions). v1'1--Perfect out (see exceptions). 18-Dubbed 2 take I3 shots to get out. 19-Perfect out (see exceptions). l20---Perfect out (see exceptions).

club No. 7 :once

No. No. No. No. No. No. No. No.

Eceptz'0ns.-On green shots take 1 putt for Nos. 1, 9 and `2O. On green shots take 2 putts for Nos. =6, 11, 16 and 19. On all others when green is reached used putter. Perfect out nets 25 wards straight.

4Put-ter No. l-Holed out.

No. .Z-Overs-hot cup 1 foot dtake 1 more to complete score.

5 No. 3-Ho1ed out.

No. 4S-hort of cri-p `2 feet take v2 strokes to complete score.

No. -Overshot cup take 3 strokes to complete score.

No. (ri-Short of cup take 3 :strokes to `complete score.

No.. "Z-Hole'd out.

No. 8--3 'putts to .complete score.

No. 9-.'4 putts to complete score.

No. 10-Ho1ed out.

No. 11--1Oyashot .cup 5 feetf-sinks putt .on next shot.

No. 112-Overs`hot cup I6 feettake 2 .strokes tu `complete score.

No. 13-I-Ioled out.

No. 114-2 putts Vto vcomplete fscore.

No. 15-3 'putts to ycomplete score.

No. 16-2 putts to complete score.

No. 17-I-Ioled out.

No. 18--1Oversho't cup take '2 putts 'to complete fscore.

No. 1'9-3 putts to complete score.

No. 20-Holed out.

In playing in accordance with the .foregoing rules, ,any desired -.form of miniature `club lmay be employed .for .diiiving the ba1155 from the tee 54 toward lone of :the `openings `63. However, the larger the board 22 employed, the more Yrealistic the .more .skill will .be required to drive the ball into any selected opening 63. For the purpose of rendering it :more .practicable to lplay -on a larger board and .to .facilitate the A-moying lof *the game .pieces after each drive, it ris. preferred that the game pieces 65 Joe made -of ferrous :metal (se that -they .may be readily `picked up -and moved by the magnetic type 1of 'club lshown in Figures 7 and )8. nThis elub comprises a lower shaft `see- 45'tion 6.9 .having va {driv-ing head 1:0 at .the llower end ,thereof and an upper shaft section 11 which is tubular as shown and l.is provided -therewithin with .a .coil spring 12. The upper -end of #the tubular .shaft section may -be threaded into 'a handle section 13 while the two shaft sections ,69 and 1| likewise .may be vthreaded together as shown in Figures 7 :and 8.

A rod 14 is 'slidable through an axial opening 15 formed iin-the shaafft section 59 and the 'handle section .13 is provided with an axial opening 1.0

through which the rod 14 extends, the upper end of the rod being turned outwardly to lform a linger piece 11 movable-in afslot 118 ,formed in 'the handle 13.

The lower end nf the spring 12 fseats on the upper end of fthe shaft section 69 and has its upper -end engaging a transverse pin 19 projecting through nod 14. The 4spring 12 normally maintains .the rod 14 in the position shown in Figures 7 .and 8, the handle 11 being arranged in the upper end of the :slot v18 and the lower vend of the rod 14 being retracted .to ia position above the lower end of the opening 1.5 which proects through the .lower extremity of the shaft section T@ 69. The two shaft sections .6.9 and 1I maybe the .rod 14 is formed `of magnetized steel. vBy holding the .handle in the hand and .depressing the nger ,piece 11. the rod '14 may be -,-pnojeeted axially downwardly so that its lower end projects will be the representation .of .the .golf `course andv formed of a piece Aof non-magnetic metal while from the lower extremity of the club as shown in dotted lines in Figure 7, and such end of the rod 'M may be employed for contacting and picking up a ferrous metal game piece 65 to move it from one position to another. The use of the club illustrated thus facilitates movement of the game pieces, particularly if a relatively large playing board is used.

The present game is played in the following manner: Any number of people may play the game but itis preferred that the number be limited to four. In this respect also therefore, the game resembles the outdoor game of golf. It is preferred that the number of players be limited since each player throughout the playing of the game will have a game piece in position on the board and each game piece constitutes a hazard or obstacle in the playing of each ball 55. Obviously the playing of the game by a substantial number of people will result in the presence on the game board of so many game pieces that the playing of the game would become too diiiicult.

Assuming that two people are playing the game they will decide in any manner who is to play first. 'I'he first player will then place the ball 55 on the tee `54 ready to start playing. This initial play will represent an initial drive from number 1 tee and in the usual game of golf a wood driver would be used under such circumstances. It will become apparent that the part'icular circumstances of each play will be determined by the type of club which would be used by a player in playing regulation golf, and in this connection, reference is made to the set of rules indicated as being printed inside the cover 28`and a complete specimen of which is printed above.

Assuming that the first player is ready to drive the ball 55 simulating a drive from the first tee, the player Will consult column No. 1 of the rules under which are given twenty possible plays which may be made with such club. These plays are consecutively numbered from 1 to 20 and correspond with the similarly numbered openings 63. In consulting column No. 1 of the rules the player will note that Nos. 1, 12, 14 and 20 indicate perfect drives of 250 yards straight down the fairway. It will be noted that the first hole on the simulated golf course is approximately 400 yards and accordingly the longest drive provided for in column No. 1 will be a perfectly proper and desirable drive from the first tee.

Therefore, the first player preferably would select opening 63 numbered either 1, 12, 14 or 20 toward which to drive the ball 55 andvhe preferably would select hole No. 20 since this hole will be closer to the tee 54. The player will then use the miniature club provided with the game, and preferably of the type shown in Figures 7 and 8 and will drive the ball 55, attempting to use judgment and accuracy in his drive to aim directly at the opening 20 with a drive which is not strong enough to cause the ball to strike too hard against the rule board 28 and bounce back therefrom. The driver, if successful in sinking the ball in hole 20 is then entitled to place his selected game piece 65 on the fairway of the first hole on the board at the point marked 250 on the right hand side of the fairway approaching the green. If the player missed hole No. 20, his ball will have rolled up the inclined top surface of the plate 6l and if the ball was not struck too sharply it will have been stopped by the cover 28 and will then have rolled back down the in- Ail 12 clined surface referred to. ball will either come directly back into the opening 20 or will encounter and be guided by one of the grooves @Ll to roll into the opening 2O or into one of the other'openings, depending upon the accuracy of the drive. If the ball rolls back into the opening No. 20 the player will be entitled to place his game piece at the point referred to above, namely, at the 250 yard mark on the fairway of the first hole on the course.

If the player misses hole No. 20 and holes out in one of the other holes either by directly rolling* thereinto or by being guided thereinto by one of the grooves 5&5, he will place his game piece in the position corresponding to the designation in column l as determined by the hole in which the ball falls. For example, if the ball drops into hole No, 19, the game piece will be placed at the 225 yard mark, and if it falls into hole No. 18 the game piece will be placed at the 180 yard mark to the left of the center of the fairway, since the ball under rule No. 18 of column 1 indicates that the ball has been hooked The ball having dropped into one of the openings 63, the tee 551, (Figure 1) will be depressed to rock the lever 465 and elevate all of the heads Sil (Figure 5) and this operation will eject the ball 55 from the opening into which it has fallen and the ball will thus return to the forward edge of the playing board. As previously stated, the playing board is preferably slightly elevated at its rear edge so as to provide a suiicient incline of the playing board to cause the ball to roll by gravity back to the forward edge of the board. The second player will then place the same ball 55 on the tee 54 and will use the miniature club in driving the ball toward one of the openings 63. The second player naturally will attempt to hole out in the same manner as attempted by the first player, and this is true in theoretically driving from each of eighteen tees since the circumstances will be identical at each of these points, as will be apparent. Having driven the ball 54 into one of the holes, the second player vwill then place his selected game piece at the point indicated by the direction numbered in column 1 of the directions to correspond with the number of the hole in which the ball has fallen.

The rst player will now theoretically select a club in accordance with the position of his game piece on the playing board. Assuming that the iirst player succeeded in driving the ball into hole No. 20, his game piece will be at the point indicated by the numeral 250 at the right hand side of the fairway approaching the rst hole.

Reading down the numbers at the opposite side of the fairway starting from the green of the rst hole, it will be readily seen that the game piece is approximately yards from the hole, and the first player will theoretically select the proper club in accordance with the theoretical dista-nce from the game piece to the first hole. Referring to column No. 8 of the rules it will be noted that the number 7 iron is intended for shots up to yards, and the player preferably should select this club in preference to any of the clubs indicated in columns Nos. 2 to 7 inclusive since each of the latter clubs is intended for longer shots and the result of the next drive may result in substantially over-shooting the hole.

Assuming that the rst player has theoretically selected the No. 7 iron, he will consult the directions in the column headed by the name of thev number of the hole 63 iron to determine the In so rolling, theA 13 towardwhich,hepreerablyfshouldfdriveltherball. It will be noted-that linstructions,Nos s1, 4, f6, 8, L1, ,12,16, 18 land120 are `forfperfect :shots but provide for variedresults. fF-orfexample, i-f the player shouldselect anddrive the :ballinto holes Nes. .11, 6, 11, ,12, .151er 18, ,his-.driving -zof the .ball would .constitute :the :secondistroke on .the rst hole, to which Ehe .would ladd a stroke vin view of the instruction Take 1 .iputt. Instruction No. 4 .from the-.column -of .the rules referred to is ,for a Perfectshot holed outJ Instruction No. 20 is -for .-a similarly perfect fshot, but -only if ,theagame pieceis -Withinf25 yardseof .the green, otherwise the yinstruction :is `to Take 2 .putts to complete score, :that is, to fhole ou Since under the A.con-dition .being considered the Yfirst players A.game piece will be 100 `yards from the rst hole, ,he preferably Vwould not select hole No. w2,0 toward which ,to drive. AvIf ihe .is .a ,pailticularly skillful p1ayerlie,probably would select hole No. Rl, but this :is farathendiflioult-.Shot because .of the ,distance of :the ,hole `frhm 4the tee 54. ,The average player :-probably -would select hole No. 16 or hole No. lsince the instructions corresponding ,to these holes each call ltor 1 putt Assuming that Ythe Afirst player therefore 'drives the ball toward hole No. 18, .such drive will vloe the .second `stroke :on ,the first hole .for `the first player, ,and 'if ,he ysucceeds in vdropping the ball into Ihole '.No. 18, .he will -automatically :take .1 putt, vthus ,giving him 3 rstrokes on vthe rst hole. Assuming .that the .player .missed hole `No. 18 `and the ball fell ,into hole No. 19., the iirst player wouldautomatically take .-2 ,-putts to ,fhole out, thus giving him estrokesfior the .first hole. "fholed out .and made .a record -of his score `for .the .first hole, the first player Will turn the cluboverto thesecond player who will repeat the. Lplay in .accordance with .the particular `circumstances in whichh'is game pieceis involved. For example, `assuming that the .second player in `driving from 'the tee "5E on 'the first play had attempted .to drop 'the wball into hole No. 14 but that 'the ball .had vfallen into .hole No. .15., the l,

second players `drive will have .been SI15v `yards to the 'right off the 'fairway (instruction No.. y'1?5, column headed "N'o. '1 wood. Under .suchcircumstances, .reading down from 4the first Vhole to the right of 'the fairy/ay, .the second .players game piece will properly have been placed at approximately'235 vyards 'from the flrstihole. V.'Zlhe second player, therefore, preferably would theoreticaily select the No. 2 wood '(brassie) ,as the club to use on his second shot and would follow the 'instructions in the proper column of rules. Assuming Athat the second )player selects hole lNo. "2'0 'and succeeds in dropping the ball thereinto on his second shot, he will have moved the ball 'the necessary ,235 yards on the `playing .field in accordance with instruction No. 2li `of the column headed No. 2 Wood. However, vthis in struction bears the notation See exceptions and .at the bottom of the column it will .be noted that on .hole No. 20 the ,player should .take l -putt to hole ou Under A.such circumstances, the second player will have driven the ball twice to make two strokes, to which he will add f1 putt in accordance with the exception referred to, thus giving him a score of three strokes on the rst hole..

A typical set of rules has been given above to provide for the theoretical `use of ten differ-ent groups .on each Vof 18 holes, depending -upon the. circumstances of play, and` each column of in 36 Ythe.-slsmlt stroke .of each head VBil (Figure 5) :for

'been rmade.

14 structtons lbears 20 :sepa-rate instructions scorresponding to 520 openings 6,3. `'l'.hereore it fwill be 'apparent without specifically discussing all of the A,rules tha-t fa `player is caused to exercise v,his

own ,fjudgment 1in the theoretical selection -of a club for each play, avencn lsome of the Ydrives 'from thetees. rl'er example, the eighth., twelfth and v.fifteenth holes :are 'relatively short and the selection of the:No. 1 .wood for theoretically driving otr :thettee of each of these holes might result in drives which vare entirely too long. -In other swords, for-*allsshots the player should take into consideration the distance of the ball from the hole in theoreticallyselecting the proper-club Aforfea-el-rfshot. lL-of the regularclubs used ,in theconventionalzgame of golf are represented :in the vftencolumns on the rule board-including vthe number .1.8 firon .ffor :all trap shots, if a player should drive intola trap in accordance with :the .instructions under which `any ,previous `,play rhas ,it willebefobvious of course 4thatfii in .facordance vwith a ,previous play uthe ball =has been theoretically l.driven -to the green, the 4player will select the putter for the next :theoretical drive and accordingly-will follow lthe instructions lin 'the last column of rules.

-Qnly .one ball "55 need be `used in the playing of the-,game andafter this 'ball -has been driven into -anyone of the -holes y(i3, the tee v5l! may -be depressed to return -thefball in the manner previouslylfdescribed. Each player usesvone of the game pieces -to indicate the `position of his vball on the .gol-f course after each shot, the game pieces remaining fon the -board throughout the playing koi? the game. The 'positions of these game pieces will constantly vary, of course, and Willeconstitute ,hazards which will interfere with the playing of 'the :ball 55 toward certain =of the holes .63. rTherefore it -is necessary for each player vbefore making feach shot not only to select the ,proper Ihole 3 toward which to shoot, in accordance with the particular column -of instructions tbeing followed, 4Vbut Valso to make certain that no iplayers game piece is in lthe way of adrivo toward such hole.

The ,useof -thereproductionof the golf course not nnlymakes the appearance of the game apparatus extremely .attractive but also serves as the ,playing .surface .over which rthe ball 55 -is `driven' toward .the .openings 63. Moreover, lche use of `.the.repnoc'luction ofthe golf `course as the playing .surface results .in .a use for the game pieces other than marking the Vplayers positionA on the course, namely, `as hazards .or -obstacles which .require watchfulness `on the part of each player which tend to .increase the players skill. In this connection, .it will rbe noted that a game Ypiece may lie just `to one side of -a line between the tee ,5'4 and the hole 6.3 toward ,it `is .desired to drive the ball, and the :player must .use .extreme skill if :he persists .in driving the'ball toward such Lhole. If Ahe -s-trikes a players game piece when so driving, he loses a stroke and .must .again tee up and .repeat his drive. :It will be. Vapparent that .the top 22 therefore serves several .distinct but related purposes in the playing o fthe game.

The board is preferably made of su-icient size as to require vsubstantial skill in the playing of :the game.- The structure of the apparatus Yis extremely simple, there v`loeng merely a simple box-like structure 21| which is shallow and zrel quil-es little room lor storage, the simple lever mechanism rrequiring very little space because -fof ejecting a ball thereon, and because of the bending of the lever intermediate its ends to provide ample clearance for the left hand end of the lever as viewed in Figure 2. Of course, the opposite end of the lever need not normally incline upwardly to the position shown in Figure l, but this is desirable in order to permit the use of relatively short pins 58 (Figure 5). The board 28 not only serves very conveniently as a surface for carrying the playing rules in a position in which they are at all times visible, but also serves as a cover for the playing eld when the 'game is not in use.

Any desired type of miniature club may be employed. However, the type of club described, and illustrated in Figures '7 and 8, together with ironcontaining game pieces 65 are employed when the playing board is of substantial size. The rod 14 has its lower end normally retracted to the position shown in Figure '7 and accordingly the club is free to be used in driving the ball without any interference from the lower end of the rod 14. After a play has been made and the player desired to move his game piece, particularly if it is toward the back edge of the board, he will hold the handle of the club in his hand and push downwardly on the knob TI (Figure 8) to move the rod 'I4 against the tension of the spring l2 to project the lower end of the rod 14 from the lower end of the club, as shown in dotted lines in Figure 7. As previously stated, the rod 'I4 is magnetized steel, and with this rod projecting from the bottom of the club, the player may take advantage of the length of the club by reaching with the club to pick up the game piece magnetically with the lower end of the rod 14 to move the game piece to the proper position in accord` ance with his previous play. Having placed the game piece in the proper position on the board, the player will release the knob '11, whereupon the spring 'l2 will retract the rod 'I4 and release it from the game piece.

From the foregoing it will be apparent that the present game apparatus is an extremely simple apparatus which is relatively cheap to manufacture and the playing of which closely simulates the conventional game of golf as to the scoring of the game, the theoretical selection of the proper club to play under a particular condition, etc. The game is useful in teaching a novice the rules of the game, developing his judgement as to the selection of clubs, etc. The -apparatus does not in any sense involve the element of chance in the playing thereof, every shot requiring both judgment and skill on the part of the operator.

It is to be understood that the form of the invention herewith shown and described is to be taken as a preferred example of the same and that various changes in the shape, size and arrangement of parts may be resorted to without departing from the spirit of the invention or the scope of the subjoined claims.

We claim:

l. A game apparatus comprising a game board provided with aseries of openings near one edge thereof, a bar beneath said openings extending parallel to the line of said openings, a head carried by said bar in each opening normally below the surface of said board to support a ball in any opening, a lever connected to said bar and extending to a point near the opposite edge of said game board, and a member arranged adjacent the last named edge of said board to support a ball to be driven therefrom toward said openings, said member being connected through said 'board to the adjacent end of said lever to provide a handle for the latter to render it operable for moving said bar to cause ejection of the ball from any of said openings by the head therein.

2. A game apparatus comprising a game board provided with a series of openings near one edge thereof, a bar beneath said openings extending parallel to the line of said openings, a head carried by said bar in each opening normally below 'the surface of said board to support a ball in any opening, a lever connected to said bar and extending to a point near the opposite edge of said game board, a member arranged adjacent the last named edge of said board to support a ball to be driven therefrom toward said openings, said member being connected through said board to the .adjacent end of said lever to provide a handle for the latter to render it operable for moving said bar to cause ejection of the ball from any of said openings by the head therein, a cover for said game board hinged thereto adjacent the first named edge thereof and adapted to be supported in a vertical position to act as a stop for a ball driven past said openings, and an inclined structure between said openings and the rst named edge of said game board for causing a ball driven past said openings to gravitate back toward said openings.

3. A game apparatus comprising a game board having a representation of a playing eld thereon and being provided adjacent one edge thereof with a line of openings toward which a ball may be driven from a point adjacent the opposite edge of said board, means for determining the results of each drive of the ball in accordance with the opening into which it drops, a game piece for each player adapted to be placed on the game board and moved with respect to the playing field thereon to indicate the results of each drive of the ball, each game piece when in position on the game board constituting a hazard between said openings and the point on the board from which the ball is driven, a bar beneath said openings parallel to the line of said openings, a head carried by said bar within each opening and normally below the upper end thereof to support a ball therein, a lever connected to said bar and operable from the second named edge of the board to move said lever and said heads upwardly to eject the ball from any opening into which ithas dropped, a back stop arranged adjacent the first named edge of the game board to stop balls driven beyond said openings, and a member having a surface sloping downwardly from said back stop toward said openings and being provided with .a plurality of grooves at least one of which leads to each opening to guide a ball thereinto.

4. A game apparatus comprising a game board having a representation of a playing eld thereon and being provided adjacent one edge thereof with a line of openings toward which a ball may be driven from a point adjacent the opposite edge of said board, means for determining the results of each drive of the ball in accordance with the opening into which it drops, a game piece for each player adapted to be placed on the game board and moved with respect to the playing field thereon to indicate the results of each drive of the ball, each game piece when in position on the game board constituting a hazard between said openings and the point on the board from which the ball is driven, a bar beneath said openings-' parallel to the line of said openings, a head carried by said bar within each opening and nor- 17 mally below the upper end thereof to support a ball therein, a lever connected to said bar and operable from the second named edge of the board to move said lever and said heads upwardly to eject the ball from any opening into which it has dropped, and a ball supporting member arranged at said point adjacent the second named edge of the board to support the ball to be driven therefrom and connected through said board to the adjacent end of said lever to provide manual actuating means therefor.

5. A game apparatus comprising a game board having on the upper surface thereof a pictorial representation of a golf course, said board being provided with a plurality of aligned openings adjacent and parallel to one edge thereof and toward which a ball is to be driven from a point adjacent the opposite edge of said board, a bar beneath said openings parallel to the line thereof,

a head carried by said bar in each opening normally below the top thereof to support the ball in any opening, a lever connected at one end to said bar and projecting toward said opposite edge of said board, a ball supporting member arranged at said point adjacent said opposite edge of said board and connected through said board to said lever to form manual actuating means therefor to simultaneously raise said heads and eject the ball from any opening into which it has dropped, means for determining the results of each drive of the ball toward said openings in accordance with the opening into which the ball drops, and a game piece for each player movable over the game board to be placed in position on the golf course thereon in accordance with the results of each drive, said game pieces having iiat bottoms to provide stability for holding them in the positions in which they are placed and forming obstacles between said point and the line of said openings.

WILLIAM C. ROBINSON.

RICHARD M. LIVINGSTON.

REFERENCES CITED The following references are of record in the le of this patent:

UNITED STATES PATENTS Number Name Date 810,378 Pettee Jan. 16, 1906 945,511 Garbarino Jan. 4, 1910 1,278,203 Pierce Sept. 10, 1918 1,403,345 Orr Jan. 10, 1922 1,470,117 MacRae Oct. 9, 1923 1,573,415 Mendes et al. Feb. 16, 1926 2,127,396 Faber Aug. 16, 1938 FOREIGN PATENTS Number Country Date 761,008 France Mar. 8, 1934 

